Last Updated: September 11th 2025

https://youtu.be/n0yooBWHknU

Veil Showcase Teaser.gif

https://youtu.be/Qo2dPe5SlA8

Now Available at https://meechu3d.com/veil

For additional questions, reach out on Discord at https://meechu3d.com/discord


Tier Comparison Chart

Tier Rare Epic Legendary Mythic AVM Lite AVM Full
Veil (Black) (Quest Compatible)
Veil (Black) (Quest Compatible) (FT Sync*)
Veil (White) (Quest Compatible)
Veil (White) (Quest Compatible) (FT Sync*)
Veil (Graffiti) (Quest Compatible)
Veil (Graffiti) (Quest Compatible) (FT Sync*)
Veil (Racer) (Quest Compatible)
Veil (Racer) (Quest Compatible) (FT Sync*)
Veil (Black) (PC) (Optimized)
Veil (Black) (PC) (Optimized) (FaceTracking)
Veil (White) (PC) (Optimized)
Veil (White) (PC) (Optimized) (FaceTracking)
Veil (Graffiti) (PC) (Optimized)
Veil (Graffiti) (PC) (Optimized) (FaceTracking)
Veil (Racer) (PC) (Optimized)
Veil (Racer) (PC) (Optimized) (FaceTracking)
Veil (Full) (PC)
Veil (Full) (PC) (FaceTracking)
Veil Substance Painter Project Files
Discord Supporter Role
Discord Supporter Gifts Channel Access

Pre-requisite Package Imports

Package Version Link
VRChat SDK - Avatars 3.8.2 or later https://vrchat.com/home/download
Poiyomi Toon Shader* 9.2.69 https://www.poiyomi.com/download
VRCFury 1.1252.0 or later https://vrcfury.com/download
VRCFT - Jerry's Templates** 6.8.2 https://adjerry91.github.io/VRCFaceTracking-Templates/

** VRCFT - Jerry’s Templates only required for FaceTracking versions


Avatar Stats

Prefab VeilQuest VeilOpti Veil AVM Lite AVM Full
Platform Quest PC PC Quest PC
Rating Very Poor Good Very Poor Poor Very Poor
Download Size 8.50 MB 25.76 MB 57.78 MB 6.01 MB 58.84 MB
Uncompressed Size 31.35 MB 85.32 MB 172.91 MB 18.95 MB 175.67 MB
Triangles 90,503 68,929 95,795 19,865 95,795
Bounds Size 2.00, 2.14, 2.00 2.00, 2.14, 2.00 2.00, 2.14, 2.00 2.00, 2.14, 2.00 2.00, 2.14, 2.00
Texture Memory 12.13 MB 62.44 MB 142.12 MB 8.71 MB 142.12 MB
Skinned Meshes 14 1 1 1 1
Basic Meshes 0 0 0 0 0
Material Slots 18 8 36 4 36
PhysBones Components 8 8 21 4 21
PhysBones Affected Transforms 19 19 34 10 34
PhysBones Colliders 1 1 4 0 4
PhysBones Collision Check Count 2 2 8 0 8
Avatar Dynamics Contacts 4 4 5 2 5
Constraint Count 32 36 49 11 48
Constraint Depth 4 5 9 1 9
Animators 1 1 1 1 1
Bones 103 101 103 77 103
Lights 0 0 2 0 2
Particle Systems 0 0 21 0 21
Total Particles Active 0 0 4,351 0 4,351
Mesh Particle Active Polys 0 0 440 0 440
Particle Trails Enabled False False True False True
Particle Collision Enabled False False True False True
Trail Renderers 0 0 0 0 0
Line Renderers 0 0 0 0 0
Cloths 0 0 0 0 0
Total Cloth Vertices 0 0 0 0 0
Physics Colliders 0 0 3 0 3
Physics Rigidbodies 0 0 2 0 2
Audio Sources 0 3 3 0 3

Outfit Texture Customization

Check out the community marketplace on Discord for community-made textures

Veil supports up to 4 toggleable outfit texture variants out of the package across most of her materials. When retexturing the avatar, it is recommended to utilize the same materials out of the box, but replace the textures in the respective texture slots so that all compatible animation functionality will be preserved (toggling between outfit textures, outfit hue shifts/cycle, etc.)

<aside> ⚠️

Any modifications outside of the below guidelines will require the end-user to sacrifice functionality or make extensive manual edits.

</aside>

Outfit Variant Texture Slot Outfit Hue Shift Compatible
Black (Default) Base Color (_MainTex)
White RGBA Color Masking > Green Color (_GreenColor)
Graffiti Decals > Decal 2 Color (_DecalColor2)
Racer Decals > Decal 3 Color (_DecalColor3)

This information pertains to the Legendary tier of Veil. For Epic and Rare the materials can mostly be edited via Base Color Texture directly.

Important Considerations